Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 50 days ago
2 / 8 / 0
K / D / A
10.5%
Kill participation
745.9
Damage / min
13,158g
435.9 gold / min
20
12 placed · 2 cleared
315
10.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNina Iseri#TOGE
Heimerdinger · Top
3 / 7 / 1
21.1% KP
30,805
27.4% share
10,659g
227 CS · 7.5/m
AnotherGanker#NA2
Rek'Sai · Jungle
7 / 3 / 4
57.9% KP
22,597
20.1% share
15,108g
230 CS · 7.6/m
十THANOS十#GOD
Cassiopeia · Mid
2 / 8 / 0
10.5% KP
22,515
20% share
13,158g
315 CS · 10.4/m
FLY Cryogen#viet
Jhin · ADC
5 / 8 / 6
57.9% KP
26,060
23.2% share
14,102g
238 CS · 7.9/m
Werry#NA1
Pyke · Support
2 / 12 / 5
36.8% KP
10,368
9.2% share
8,116g
33 CS · 1.1/m
Red side
VictoryBurento#NA1
Aatrox · Top
6 / 4 / 8
36.8% KP
25,943
19.3% share
12,943g
229 CS · 7.6/m
AC Scholar#8200
Zyra · Jungle
10 / 4 / 5
39.5% KP
27,732
20.7% share
16,193g
282 CS · 9.3/m
nooneknows14#23432
Tristana · Mid
6 / 2 / 6
31.6% KP
24,143
18% share
15,186g
259 CS · 8.6/m
C0SM0S#4859
Ezreal · ADC
9 / 3 / 10
50% KP
32,241
24% share
16,532g
244 CS · 8.1/m
magnolia#2026
Nidalee · Support
7 / 6 / 15
57.9% KP
24,172
18% share
11,475g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
