Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 49 days ago
10 / 7 / 6
K / D / A
59.3%
Kill participation
1,310.2
Damage / min
14,390g
499.7 gold / min
20
10 placed · 1 cleared
189
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUG KING INDIAN#VCS
Gangplank · Top
6 / 7 / 4
37% KP
30,418
25.1% share
12,973g
223 CS · 7.7/m
Grell#3010
Nidalee · Jungle
7 / 9 / 9
59.3% KP
22,166
18.3% share
12,558g
185 CS · 6.4/m
十THANOS十#GOD
Zed · Mid
10 / 7 / 6
59.3% KP
37,735
31.2% share
14,390g
189 CS · 6.6/m
Good Boi#twtv
LeBlanc · ADC
2 / 7 / 9
40.7% KP
20,158
16.7% share
11,122g
226 CS · 7.8/m
樱吹雪#bloom
Anivia · Support
2 / 9 / 8
37% KP
10,479
8.7% share
8,443g
65 CS · 2.3/m
Red side
VictoryHanayonn#NA1
Camille · Top
6 / 5 / 7
33.3% KP
23,163
17.8% share
11,265g
167 CS · 5.8/m
Leakiss#NA1
Graves · Jungle
16 / 2 / 9
64.1% KP
37,006
28.4% share
18,794g
267 CS · 9.3/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
4 / 3 / 10
35.9% KP
17,816
13.7% share
11,879g
221 CS · 7.7/m
Aomine Daiki#NA10
Ziggs · ADC
9 / 9 / 11
51.3% KP
33,866
26% share
14,544g
192 CS · 6.7/m
Cyog#20172
Nautilus · Support
4 / 9 / 18
56.4% KP
18,382
14.1% share
9,637g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
