Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 49 days ago
11 / 8 / 23
K / D / A
58.6%
Kill participation
909.5
Damage / min
15,541g
383.3 gold / min
150
61 placed · 17 cleared
73
1.8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHanayonn#NA1
Ambessa · Top
11 / 6 / 15
44.8% KP
68,453
27.7% share
19,677g
276 CS · 6.8/m
Leakiss#NA1
Nidalee · Jungle
18 / 2 / 23
70.7% KP
75,840
30.6% share
21,711g
297 CS · 7.3/m
Chiisai Neko#NA1
Galio · Mid
5 / 7 / 20
43.1% KP
20,367
8.2% share
13,438g
209 CS · 5.2/m
Avano#Usurp
Lucian · ADC
13 / 7 / 13
44.8% KP
45,952
18.6% share
22,777g
308 CS · 7.6/m
十THANOS十#GOD
Zoe · Support
11 / 8 / 23
58.6% KP
36,879
14.9% share
15,541g
73 CS · 1.8/m
Red side
DefeatBiliBiliBD#Alpha
Dr. Mundo · Top
3 / 12 / 7
33.3% KP
37,272
23.5% share
14,859g
326 CS · 8/m
Scanning#kai
Graves · Jungle
17 / 9 / 4
70% KP
49,016
30.8% share
23,110g
334 CS · 8.2/m
Sakraphes#0000
Syndra · Mid
7 / 10 / 12
63.3% KP
43,136
27.1% share
18,509g
314 CS · 7.7/m
TymMio#DaHoe
Seraphine · ADC
2 / 8 / 19
70% KP
20,165
12.7% share
14,847g
250 CS · 6.2/m
Thebausffs#KR2
Nautilus · Support
1 / 19 / 13
46.7% KP
9,305
5.9% share
10,114g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
