Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 49 days ago
2 / 3 / 12
K / D / A
43.8%
Kill participation
723
Damage / min
12,566g
444.8 gold / min
26
10 placed · 6 cleared
258
9.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcept of x#NA1
Camille · Top
1 / 2 / 15
50% KP
20,494
20.2% share
11,799g
229 CS · 8.1/m
LFT Sheiden#PHL1
Lee Sin · Jungle
14 / 1 / 12
81.3% KP
23,548
23.2% share
15,821g
209 CS · 7.4/m
十THANOS十#GOD
Zed · Mid
2 / 3 / 12
43.8% KP
20,426
20.1% share
12,566g
258 CS · 9.1/m
sourpatchkid#FaZe
Aphelios · ADC
14 / 1 / 6
62.5% KP
28,008
27.6% share
18,032g
277 CS · 9.8/m
DarkDragon48#NA1
Blitzcrank · Support
1 / 1 / 22
71.9% KP
9,081
8.9% share
8,355g
16 CS · 0.6/m
Red side
DefeatSTEVESTEVE10#NA1
Urgot · Top
3 / 8 / 0
37.5% KP
28,355
27.1% share
10,572g
220 CS · 7.8/m
Ninkey#300
Ambessa · Jungle
1 / 9 / 2
37.5% KP
10,992
10.5% share
9,408g
195 CS · 6.9/m
Ablazeolive#NA1
Viktor · Mid
2 / 3 / 2
50% KP
33,845
32.3% share
10,850g
273 CS · 9.7/m
FLY Cryogen#viet
Ezreal · ADC
2 / 7 / 1
37.5% KP
21,758
20.8% share
11,107g
242 CS · 8.6/m
zeusbinkiin#RDbro
Karma · Support
0 / 5 / 6
75% KP
9,684
9.3% share
6,951g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
