Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 48 days ago
8 / 6 / 17
K / D / A
69.4%
Kill participation
929.7
Damage / min
11,306g
387.9 gold / min
106
41 placed · 12 cleared
36
1.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoutube ckreborn#pris
Yasuo · Top
7 / 6 / 3
38.5% KP
17,892
20.4% share
11,976g
210 CS · 7.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
10 / 6 / 5
57.7% KP
17,782
20.2% share
13,457g
177 CS · 6.1/m
Avano#Usurp
Vladimir · Mid
6 / 6 / 7
50% KP
28,989
33% share
13,480g
244 CS · 8.4/m
zeusbinkiin#RDbro
Ashe · ADC
2 / 8 / 5
26.9% KP
13,233
15.1% share
12,039g
242 CS · 8.3/m
Cyog#20172
Nautilus · Support
1 / 10 / 14
57.7% KP
10,003
11.4% share
8,604g
26 CS · 0.9/m
Red side
VictoryCozy#0122
Irelia · Top
2 / 5 / 3
13.9% KP
6,871
6.3% share
11,660g
248 CS · 8.5/m
patience#Nice
Graves · Jungle
13 / 5 / 9
61.1% KP
22,016
20.1% share
18,158g
274 CS · 9.4/m
PiMP DADDY1233#ILYSM
Qiyana · Mid
6 / 3 / 7
36.1% KP
17,567
16.1% share
12,327g
194 CS · 6.7/m
HEY I JUST MET U#qwer
Yunara · ADC
7 / 7 / 16
63.9% KP
35,738
32.7% share
16,624g
241 CS · 8.3/m
十THANOS十#GOD
Zoe · Support
8 / 6 / 17
69.4% KP
27,102
24.8% share
11,306g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
