Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 46 days ago
11 / 11 / 21
K / D / A
57.1%
Kill participation
1,455
Damage / min
23,332g
502.7 gold / min
35
16 placed · 10 cleared
390
8.4 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Kai'Sa · Top
13 / 9 / 15
57.1% KP
60,213
25.1% share
22,723g
363 CS · 7.8/m
Dhokla#NA1
Cho'Gath · Jungle
8 / 11 / 12
40.8% KP
28,022
11.7% share
17,256g
265 CS · 5.7/m
Damonte#REAL
Tristana · Mid
12 / 15 / 10
44.9% KP
54,296
22.6% share
22,951g
382 CS · 8.2/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
11 / 11 / 13
49% KP
81,962
34.2% share
21,640g
305 CS · 6.6/m
deluxecoco#NA1
Nautilus · Support
5 / 10 / 27
65.3% KP
15,364
6.4% share
15,025g
33 CS · 0.7/m
Red side
VictoryThebausffs#KR2
Yone · Top
7 / 12 / 11
32.1% KP
61,063
21.3% share
22,211g
400 CS · 8.6/m
WOOPAAA#829
Karthus · Jungle
12 / 11 / 23
62.5% KP
73,877
25.8% share
21,034g
296 CS · 6.4/m
十THANOS十#GOD
Ezreal · Mid
11 / 11 / 21
57.1% KP
67,537
23.6% share
23,332g
390 CS · 8.4/m
Gnome#Pulb
Syndra · ADC
20 / 6 / 11
55.4% KP
66,127
23.1% share
27,556g
345 CS · 7.4/m
Silent Reaper#NA1
Nami · Support
6 / 9 / 32
67.9% KP
17,923
6.3% share
15,029g
44 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
