Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 44 days ago
6 / 5 / 8
K / D / A
41.2%
Kill participation
611.6
Damage / min
13,776g
475.3 gold / min
20
11 placed · 1 cleared
250
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAblazeolive#NA1
Cassiopeia · Top
7 / 6 / 11
78.3% KP
32,994
36.4% share
12,579g
206 CS · 7.1/m
LFT Sheiden#PHL1
Graves · Jungle
13 / 5 / 5
78.3% KP
29,805
32.9% share
17,587g
263 CS · 9.1/m
derealii#0309
Galio · Mid
1 / 7 / 9
43.5% KP
8,566
9.5% share
10,296g
197 CS · 6.8/m
always#91225
Zeri · ADC
1 / 9 / 10
47.8% KP
11,034
12.2% share
11,864g
229 CS · 7.9/m
Agent Copter#NA123
Alistar · Support
1 / 7 / 15
69.6% KP
8,147
9% share
7,794g
30 CS · 1/m
Red side
VictoryCHICKENORBUNNY#CLUCK
Swain · Top
6 / 9 / 16
64.7% KP
16,918
15.8% share
11,410g
149 CS · 5.1/m
pandybear#baby
Shaco · Jungle
7 / 3 / 15
64.7% KP
18,142
17% share
12,933g
177 CS · 6.1/m
十THANOS十#GOD
Katarina · Mid
6 / 5 / 8
41.2% KP
17,727
16.6% share
13,776g
250 CS · 8.6/m
Doublelift#NA01
Jinx · ADC
14 / 3 / 10
70.6% KP
46,386
43.4% share
17,682g
283 CS · 9.8/m
Buffing#Tune
Lulu · Support
1 / 3 / 27
82.4% KP
7,681
7.2% share
9,024g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
