Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 43 days ago
5 / 6 / 3
K / D / A
33.3%
Kill participation
704.6
Damage / min
11,630g
438.9 gold / min
17
4 placed · 3 cleared
219
8.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunky Joshua#2955
Gwen · Top
8 / 8 / 5
54.2% KP
23,841
31.7% share
13,544g
190 CS · 7.2/m
Munchy Punchy#YAYYY
Rengar · Jungle
6 / 6 / 1
29.2% KP
12,359
16.4% share
12,590g
195 CS · 7.4/m
十THANOS十#GOD
LeBlanc · Mid
5 / 6 / 3
33.3% KP
18,671
24.8% share
11,630g
219 CS · 8.3/m
Pholix X#NA1
Katarina · ADC
2 / 6 / 5
29.2% KP
12,481
16.6% share
11,420g
199 CS · 7.5/m
Keel67#NA2
Maokai · Support
3 / 6 / 8
45.8% KP
7,798
10.4% share
8,408g
41 CS · 1.5/m
Red side
Victory7Wylly7#NA1
Gangplank · Top
4 / 8 / 7
34.4% KP
25,738
26.4% share
13,509g
238 CS · 9/m
dusklol#000
Qiyana · Jungle
12 / 5 / 5
53.1% KP
28,561
29.3% share
15,877g
218 CS · 8.2/m
Samikin#uwu
Annie · Mid
3 / 5 / 6
28.1% KP
17,849
18.3% share
10,337g
203 CS · 7.7/m
bunnyluvr5#mayy
Locke · ADC
11 / 3 / 6
53.1% KP
18,377
18.9% share
15,406g
227 CS · 8.6/m
sonasty#SONA
Janna · Support
2 / 3 / 17
59.4% KP
6,950
7.1% share
8,981g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
