Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 43 days ago
18 / 5 / 13
K / D / A
81.6%
Kill participation
1,388.4
Damage / min
18,303g
634.4 gold / min
36
4 placed · 8 cleared
231
8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJunky Joshua#2955
Gwen · Top
8 / 5 / 11
50% KP
18,923
17.4% share
12,836g
172 CS · 6/m
IJY#002
Naafiri · Jungle
7 / 2 / 16
60.5% KP
27,274
25.1% share
15,138g
260 CS · 9/m
十THANOS十#GOD
Katarina · Mid
18 / 5 / 13
81.6% KP
40,054
36.8% share
18,303g
231 CS · 8/m
DUCHARME#KTOON
Tristana · ADC
2 / 6 / 13
39.5% KP
14,633
13.4% share
11,723g
188 CS · 6.5/m
wheelchairkid#timeh
Galio · Support
3 / 6 / 15
47.4% KP
7,988
7.3% share
8,985g
44 CS · 1.5/m
Red side
DefeatJUG KING INDIAN#VCS
Vayne · Top
3 / 9 / 2
20.8% KP
16,919
19.5% share
11,821g
241 CS · 8.4/m
Munchy Punchy#YAYYY
Cho'Gath · Jungle
8 / 7 / 5
54.2% KP
19,845
22.9% share
12,644g
176 CS · 6.1/m
Ragna#Hunt
Taliyah · Mid
3 / 4 / 9
50% KP
21,328
24.6% share
11,094g
250 CS · 8.7/m
Flamboozle#NA1
Lucian · ADC
9 / 8 / 4
54.2% KP
21,094
24.3% share
13,527g
222 CS · 7.7/m
Medicate Me#9999
Leona · Support
1 / 10 / 16
70.8% KP
7,510
8.7% share
9,068g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
