Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 42 days ago
7 / 5 / 9
K / D / A
47.1%
Kill participation
1,175.9
Damage / min
14,779g
594.3 gold / min
17
10 placed · 3 cleared
235
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv tewbone#sub
Draven · Top
1 / 8 / 2
15.8% KP
16,794
18.2% share
9,647g
214 CS · 8.6/m
LFT Sheiden#PHL1
Lee Sin · Jungle
13 / 8 / 1
73.7% KP
24,539
26.6% share
13,045g
157 CS · 6.3/m
Dun#NA1
Cassiopeia · Mid
2 / 7 / 4
31.6% KP
22,483
24.3% share
8,253g
174 CS · 7/m
风城烟雨丶#广州法王
Kai'Sa · ADC
2 / 2 / 4
31.6% KP
12,966
14% share
9,658g
183 CS · 7.4/m
FyGameAwn#TALON
Vel'Koz · Support
1 / 9 / 3
21.1% KP
15,597
16.9% share
6,427g
34 CS · 1.4/m
Red side
VictoryjuIy#broke
Anivia · Top
3 / 3 / 13
47.1% KP
20,477
20.3% share
9,189g
143 CS · 5.8/m
Scanning#kai
Graves · Jungle
12 / 5 / 8
58.8% KP
21,188
21% share
14,618g
218 CS · 8.8/m
stockfish laner#NA1
Yone · Mid
10 / 2 / 3
38.2% KP
17,787
17.7% share
12,416g
210 CS · 8.4/m
十THANOS十#GOD
Ezreal · ADC
7 / 5 / 9
47.1% KP
29,241
29% share
14,779g
235 CS · 9.5/m
Valhalla#STC
Alistar · Support
2 / 4 / 21
67.6% KP
11,996
11.9% share
8,883g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
