Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 42 days ago
11 / 6 / 9
K / D / A
47.6%
Kill participation
1,239.7
Damage / min
17,911g
502.4 gold / min
14
10 placed · 2 cleared
348
9.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Jayce · Top
11 / 4 / 5
57.1% KP
55,173
38.2% share
19,904g
322 CS · 9/m
Alan#000
Naafiri · Jungle
8 / 8 / 5
46.4% KP
23,186
16% share
15,280g
258 CS · 7.2/m
lime melon 0022#52648
Ekko · Mid
3 / 11 / 3
21.4% KP
18,965
13.1% share
10,131g
178 CS · 5/m
Lossom#fhTja
Viktor · ADC
5 / 12 / 5
35.7% KP
37,816
26.2% share
14,126g
266 CS · 7.5/m
Thai Basil#inflm
Bard · Support
1 / 7 / 11
42.9% KP
9,395
6.5% share
9,406g
27 CS · 0.8/m
Red side
VictoryMasterGamer#Drill
Sett · Top
5 / 5 / 4
21.4% KP
15,879
10.8% share
14,798g
251 CS · 7/m
Josedeodo#NA12
Qiyana · Jungle
10 / 7 / 5
35.7% KP
30,993
21.1% share
18,735g
262 CS · 7.3/m
十THANOS十#GOD
Cassiopeia · Mid
11 / 6 / 9
47.6% KP
44,196
30.1% share
17,911g
348 CS · 9.8/m
stitch#bluu
Azir · ADC
12 / 6 / 7
45.2% KP
40,654
27.7% share
18,480g
283 CS · 7.9/m
RHINOOOOOOOOOOOO#NA1
Maokai · Support
4 / 4 / 16
47.6% KP
14,878
10.1% share
11,572g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
