Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 41 days ago
34 / 3 / 10
K / D / A
83%
Kill participation
2,160.6
Damage / min
21,908g
730.3 gold / min
37
6 placed · 6 cleared
232
7.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheSkyfallsforme#Rin
Jayce · Top
3 / 11 / 7
35.7% KP
21,141
21.7% share
13,498g
241 CS · 8/m
LYON Berserker#ddd
Bel'Veth · Jungle
12 / 9 / 10
78.6% KP
21,354
21.9% share
16,412g
226 CS · 7.5/m
Jesse Pinkman#LYON
Cassiopeia · Mid
9 / 15 / 5
50% KP
25,369
26.1% share
13,457g
205 CS · 6.8/m
young thirty#420
Taliyah · ADC
3 / 7 / 9
42.9% KP
18,525
19% share
12,202g
234 CS · 7.8/m
REDEMPTION#lmao
Nautilus · Support
1 / 12 / 14
53.6% KP
10,939
11.2% share
8,557g
32 CS · 1.1/m
Red side
VictoryKzykendy#NA1
Azir · Top
5 / 6 / 7
22.6% KP
24,647
17.5% share
12,963g
261 CS · 8.7/m
kano#塔隆姬亞娜
Qiyana · Jungle
7 / 9 / 21
52.8% KP
22,618
16% share
15,410g
216 CS · 7.2/m
十THANOS十#GOD
Katarina · Mid
34 / 3 / 10
83% KP
64,817
45.9% share
21,908g
232 CS · 7.7/m
lime melon 0022#52648
Ezreal · ADC
1 / 3 / 7
15.1% KP
14,783
10.5% share
11,154g
216 CS · 7.2/m
Oidotdash#shudu
LeBlanc · Support
6 / 7 / 14
37.7% KP
14,287
10.1% share
9,572g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
