Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 40 days ago
2 / 5 / 7
K / D / A
34.6%
Kill participation
878.6
Damage / min
13,406g
449.6 gold / min
20
12 placed · 2 cleared
285
9.6 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Vayne · Top
5 / 6 / 3
30.8% KP
18,131
17.8% share
11,897g
244 CS · 8.2/m
repeat it all#again
Ekko · Jungle
9 / 6 / 7
61.5% KP
27,772
27.2% share
14,551g
234 CS · 7.8/m
9912449341018747#143
Locke · Mid
9 / 9 / 8
65.4% KP
25,936
25.4% share
12,467g
151 CS · 5.1/m
十THANOS十#GOD
Ezreal · ADC
2 / 5 / 7
34.6% KP
26,196
25.7% share
13,406g
285 CS · 9.6/m
AURA MONSTER67#JIT
Zilean · Support
1 / 3 / 12
50% KP
3,905
3.8% share
7,910g
32 CS · 1.1/m
Red side
Victory7ckngMad#1v9
Tryndamere · Top
4 / 5 / 4
27.6% KP
16,971
14.4% share
12,372g
229 CS · 7.7/m
Cyog#20172
Taliyah · Jungle
8 / 6 / 7
51.7% KP
24,849
21% share
14,607g
224 CS · 7.5/m
Lobby Admin#FIGHT
Tristana · Mid
9 / 8 / 1
34.5% KP
42,418
35.9% share
16,071g
257 CS · 8.6/m
Doublelift#NA01
Jinx · ADC
8 / 3 / 6
48.3% KP
26,435
22.4% share
15,695g
300 CS · 10.1/m
MageBot#SCALE
Seraphine · Support
0 / 5 / 14
48.3% KP
7,511
6.4% share
8,251g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
