Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 40 days ago
16 / 6 / 11
K / D / A
62.8%
Kill participation
1,891.1
Damage / min
17,390g
529.1 gold / min
36
7 placed · 4 cleared
231
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAizo#Happy
Skarner · Top
12 / 11 / 10
61.1% KP
36,912
26.4% share
13,773g
158 CS · 4.8/m
ego#1048
Jarvan IV · Jungle
16 / 6 / 15
86.1% KP
44,051
31.6% share
19,040g
207 CS · 6.3/m
EGD Neversaw#MLA
Galio · Mid
4 / 9 / 14
50% KP
23,583
16.9% share
11,659g
232 CS · 7.1/m
Good Boi#twtv
Veigar · ADC
3 / 10 / 11
38.9% KP
23,634
16.9% share
13,254g
261 CS · 7.9/m
REDEMPTION#lmao
Alistar · Support
1 / 7 / 27
77.8% KP
11,422
8.2% share
9,404g
22 CS · 0.7/m
Red side
VictoryThe Big G#Jazzy
Akali · Top
4 / 7 / 15
44.2% KP
32,729
17.7% share
12,383g
217 CS · 6.6/m
COLTON#000
Qiyana · Jungle
12 / 9 / 10
51.2% KP
36,482
19.8% share
17,589g
208 CS · 6.3/m
十THANOS十#GOD
Katarina · Mid
16 / 6 / 11
62.8% KP
62,155
33.7% share
17,390g
231 CS · 7/m
Win Worlds#2000
Corki · ADC
9 / 6 / 8
39.5% KP
41,638
22.6% share
17,819g
272 CS · 8.3/m
Pomerzz YT#Pog
Soraka · Support
2 / 8 / 21
53.5% KP
11,391
6.2% share
10,799g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
