Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 40 days ago
13 / 8 / 10
K / D / A
60.5%
Kill participation
1,096.3
Damage / min
13,775g
427.8 gold / min
27
2 placed · 8 cleared
229
7.1 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
2
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPartyShoes#9292
Quinn · Top
3 / 14 / 5
25% KP
14,786
13.2% share
9,706g
170 CS · 5.3/m
tiltless#calm
Talon · Jungle
9 / 8 / 8
53.1% KP
29,827
26.7% share
17,673g
255 CS · 7.9/m
Skyy#NA11
Ryze · Mid
9 / 3 / 7
50% KP
34,901
31.2% share
17,939g
331 CS · 10.3/m
cant type#1998
Riven · ADC
11 / 4 / 10
65.6% KP
24,483
21.9% share
18,001g
302 CS · 9.4/m
Tub#Tubby
Nautilus · Support
0 / 9 / 19
59.4% KP
7,771
7% share
8,730g
28 CS · 0.9/m
Red side
Defeat7Wylly7#NA1
Gangplank · Top
8 / 4 / 13
55.3% KP
27,552
25% share
15,427g
255 CS · 7.9/m
LFT Sheiden#PHL1
Lee Sin · Jungle
10 / 6 / 15
65.8% KP
21,078
19.1% share
14,805g
203 CS · 6.3/m
十THANOS十#GOD
Katarina · Mid
13 / 8 / 10
60.5% KP
35,302
32% share
13,775g
229 CS · 7.1/m
quante#1997
Urgot · ADC
5 / 10 / 11
42.1% KP
13,662
12.4% share
12,584g
193 CS · 6/m
Buffing#Tune
Seraphine · Support
2 / 4 / 25
71.1% KP
12,713
11.5% share
9,611g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
