Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 39 days ago
8 / 12 / 5
K / D / A
56.5%
Kill participation
1,242
Damage / min
17,800g
504.2 gold / min
26
13 placed · 9 cleared
271
7.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJinus Bestfriend#Saja
Cho'Gath · Top
8 / 2 / 9
47.2% KP
27,780
18.3% share
14,992g
272 CS · 7.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
13 / 6 / 8
58.3% KP
30,669
20.2% share
16,192g
239 CS · 6.8/m
Solarbacca#EUW10
Gangplank · Mid
5 / 5 / 18
63.9% KP
42,296
27.8% share
16,076g
275 CS · 7.8/m
Gnome#Pulb
Syndra · ADC
8 / 4 / 12
55.6% KP
40,306
26.5% share
19,339g
283 CS · 8/m
YoojungHukiriLee#NA1
Rell · Support
2 / 6 / 28
83.3% KP
11,003
7.2% share
10,635g
33 CS · 0.9/m
Red side
DefeatMk47#flu
Ryze · Top
5 / 6 / 3
34.8% KP
27,479
17.5% share
14,495g
325 CS · 9.2/m
IJY#002
Naafiri · Jungle
4 / 4 / 9
56.5% KP
29,639
18.9% share
14,334g
269 CS · 7.6/m
十THANOS十#GOD
Azir · Mid
8 / 12 / 5
56.5% KP
43,844
27.9% share
17,800g
271 CS · 7.7/m
Zven#S16XD
Yunara · ADC
5 / 7 / 10
65.2% KP
47,291
30.1% share
19,751g
365 CS · 10.3/m
REDEMPTION#lmao
Lulu · Support
1 / 7 / 19
87% KP
8,935
5.7% share
10,090g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
