Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 39 days ago
2 / 8 / 6
K / D / A
36.4%
Kill participation
940.2
Damage / min
11,224g
352 gold / min
20
11 placed · 2 cleared
238
7.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGJONES#FIGHT
Camille · Top
11 / 9 / 4
68.2% KP
34,165
27.3% share
15,956g
241 CS · 7.6/m
pandybear#baby
Shaco · Jungle
6 / 5 / 5
50% KP
27,716
22.2% share
13,018g
212 CS · 6.6/m
十THANOS十#GOD
Zoe · Mid
2 / 8 / 6
36.4% KP
29,978
24% share
11,224g
238 CS · 7.5/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
2 / 10 / 7
40.9% KP
24,587
19.7% share
12,362g
223 CS · 7/m
MarzzOw#NA1
Sona · Support
1 / 5 / 10
50% KP
8,606
6.9% share
8,087g
33 CS · 1/m
Red side
Victorycant type#1998
Riven · Top
11 / 7 / 5
43.2% KP
33,433
27.3% share
17,094g
270 CS · 8.5/m
LFT Sheiden#PHL1
Ambessa · Jungle
11 / 4 / 6
45.9% KP
21,207
17.3% share
16,783g
262 CS · 8.2/m
mutatedbullet1#NA1
Vladimir · Mid
6 / 5 / 5
29.7% KP
23,165
18.9% share
12,257g
201 CS · 6.3/m
DUCHARME#KTOON
Zeri · ADC
7 / 2 / 11
48.6% KP
31,751
25.9% share
19,231g
303 CS · 9.5/m
Maykel#NA1
Seraphine · Support
2 / 4 / 21
62.2% KP
13,073
10.7% share
10,875g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
