Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 37 days ago
4 / 9 / 9
K / D / A
56.5%
Kill participation
910.4
Damage / min
12,229g
384.6 gold / min
27
10 placed · 7 cleared
276
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGavin#Howdy
Garen · Top
5 / 5 / 4
39.1% KP
19,648
18.7% share
12,603g
264 CS · 8.3/m
pentaless#NA4
Skarner · Jungle
8 / 6 / 9
73.9% KP
23,764
22.6% share
12,143g
164 CS · 5.2/m
十THANOS十#GOD
Ryze · Mid
4 / 9 / 9
56.5% KP
28,952
27.6% share
12,229g
276 CS · 8.7/m
REDEMPTION#lmao
Jhin · ADC
5 / 11 / 9
60.9% KP
22,045
21% share
14,350g
242 CS · 7.6/m
Thai Basil#inflm
Bard · Support
1 / 10 / 13
60.9% KP
10,641
10.1% share
8,224g
25 CS · 0.8/m
Red side
Victory抖音TonyTop#我无敌
Fiora · Top
7 / 5 / 9
39% KP
29,833
17.4% share
13,854g
245 CS · 7.7/m
LFT Sheiden#PHL1
Jayce · Jungle
7 / 1 / 15
53.7% KP
26,343
15.4% share
16,612g
253 CS · 8/m
Dun#NA1
Viktor · Mid
8 / 2 / 14
53.7% KP
48,471
28.3% share
15,045g
285 CS · 9/m
DRAGON WARRIOR#JADE
Zeri · ADC
17 / 7 / 10
65.9% KP
55,603
32.5% share
23,067g
324 CS · 10.2/m
Feiz#zzz
Leona · Support
2 / 8 / 19
51.2% KP
10,959
6.4% share
9,420g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
