Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 37 days ago
10 / 11 / 4
K / D / A
45.2%
Kill participation
1,550.9
Damage / min
14,636g
488.4 gold / min
22
8 placed · 3 cleared
224
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#kimmy
Mordekaiser · Top
3 / 10 / 4
14.6% KP
23,183
14.5% share
10,337g
192 CS · 6.4/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
6 / 5 / 12
37.5% KP
24,132
15% share
14,832g
293 CS · 9.8/m
Davemon#NA1
Sylas · Mid
10 / 4 / 19
60.4% KP
38,086
23.8% share
15,897g
227 CS · 7.6/m
Doublelift#NA01
Jhin · ADC
19 / 5 / 12
64.6% KP
49,778
31% share
21,158g
269 CS · 9/m
Oidotdash#shudu
LeBlanc · Support
10 / 7 / 18
58.3% KP
25,169
15.7% share
12,904g
34 CS · 1.1/m
Red side
DefeatMental Clarity#Shen
Shen · Top
7 / 6 / 7
45.2% KP
25,936
19.8% share
13,198g
198 CS · 6.6/m
Haru De Wanai#NA1
Graves · Jungle
6 / 11 / 5
35.5% KP
20,610
15.7% share
13,650g
208 CS · 6.9/m
十THANOS十#GOD
Kassadin · Mid
10 / 11 / 4
45.2% KP
46,475
35.5% share
14,636g
224 CS · 7.5/m
SirZepre#NA1
Yunara · ADC
6 / 12 / 3
29% KP
30,082
22.9% share
15,938g
287 CS · 9.6/m
Tub#Tubby
Nautilus · Support
2 / 8 / 9
35.5% KP
7,982
6.1% share
8,468g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
