Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 35 days ago
0 / 2 / 19
K / D / A
63.3%
Kill participation
360.3
Damage / min
6,703g
309.8 gold / min
52
24 placed · 2 cleared
17
0.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeon S Kennedy#CHAL
Pantheon · Top
4 / 3 / 7
36.7% KP
16,591
21.2% share
8,357g
170 CS · 7.9/m
Will#NA12
Sylas · Jungle
14 / 0 / 10
80% KP
16,679
21.3% share
12,965g
175 CS · 8.1/m
the pob#NA1
Tristana · Mid
5 / 3 / 9
46.7% KP
20,991
26.8% share
10,198g
180 CS · 8.3/m
킹 콩#NA 1
Kai'Sa · ADC
7 / 2 / 8
50% KP
16,300
20.8% share
12,878g
204 CS · 9.4/m
十THANOS十#GOD
Nautilus · Support
0 / 2 / 19
63.3% KP
7,795
9.9% share
6,703g
17 CS · 0.8/m
Red side
DefeatMurderByChanklas#Chank
Yone · Top
5 / 5 / 1
60% KP
12,960
31.1% share
9,379g
194 CS · 9/m
LFT Sheiden#PHL1
Lee Sin · Jungle
4 / 3 / 0
40% KP
6,725
16.1% share
8,757g
167 CS · 7.7/m
DRAGON WARRIOR#JADE
Ryze · Mid
0 / 9 / 2
20% KP
11,137
26.7% share
6,393g
142 CS · 6.6/m
Axe#9700
Jinx · ADC
0 / 5 / 1
10% KP
6,528
15.7% share
6,642g
139 CS · 6.4/m
REDEMPTION#lmao
Tahm Kench · Support
1 / 8 / 1
20% KP
4,322
10.4% share
5,725g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
