Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 34 days ago
8 / 3 / 5
K / D / A
81.3%
Kill participation
1,050.5
Damage / min
10,843g
467.4 gold / min
10
8 placed · 2 cleared
201
8.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathaha gray screen#NA1
Talon · Top
0 / 3 / 1
10% KP
9,873
18.4% share
7,188g
189 CS · 8.1/m
NiuNaii#Milk
Nocturne · Jungle
2 / 1 / 2
40% KP
6,311
11.8% share
9,590g
192 CS · 8.3/m
The Big G#Jazzy
Galio · Mid
5 / 2 / 2
70% KP
13,856
25.8% share
11,099g
246 CS · 10.6/m
Curtis Jackson#GRODT
Karthus · ADC
3 / 4 / 3
60% KP
16,584
30.9% share
9,614g
216 CS · 9.3/m
improving#12345
Nautilus · Support
0 / 7 / 5
50% KP
6,986
13% share
5,582g
20 CS · 0.9/m
Red side
Victoryscuttlecrab3#NA3
Ryze · Top
2 / 0 / 4
37.5% KP
17,556
28.5% share
10,867g
253 CS · 10.9/m
Friend of Forest#Ivern
Ivern · Jungle
1 / 2 / 10
68.8% KP
6,252
10.1% share
9,390g
164 CS · 7.1/m
十THANOS十#GOD
Katarina · Mid
8 / 3 / 5
81.3% KP
24,372
39.6% share
10,843g
201 CS · 8.7/m
MarzzOw#NA1
Caitlyn · ADC
3 / 2 / 6
56.3% KP
10,254
16.6% share
10,399g
201 CS · 8.7/m
sumodummy500#NA1
Soraka · Support
2 / 3 / 12
87.5% KP
3,183
5.2% share
7,255g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
