Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 30 days ago
5 / 4 / 19
K / D / A
53.3%
Kill participation
1,296.4
Damage / min
13,142g
444.2 gold / min
113
46 placed · 13 cleared
78
2.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Cassiopeia · Top
10 / 4 / 9
42.2% KP
45,829
23.4% share
15,089g
226 CS · 7.6/m
Gromp#213
Lee Sin · Jungle
11 / 3 / 12
51.1% KP
24,694
12.6% share
13,884g
186 CS · 6.3/m
7Wylly7#NA1
Gangplank · Mid
5 / 3 / 19
53.3% KP
33,301
17% share
13,326g
208 CS · 7/m
TL Yeon#7lol
Caitlyn · ADC
14 / 4 / 8
48.9% KP
53,360
27.3% share
17,766g
256 CS · 8.7/m
十THANOS十#GOD
Ezreal · Support
5 / 4 / 19
53.3% KP
38,353
19.6% share
13,142g
78 CS · 2.6/m
Red side
DefeatCaptBear#NA1
Kled · Top
3 / 10 / 5
44.4% KP
21,447
21.3% share
11,117g
198 CS · 6.7/m
Scanning#kai
Graves · Jungle
6 / 8 / 5
61.1% KP
20,625
20.4% share
14,203g
210 CS · 7.1/m
never type#1998
Ryze · Mid
4 / 5 / 0
22.2% KP
34,956
34.6% share
13,910g
305 CS · 10.3/m
SirZepre#NA1
Zeri · ADC
4 / 10 / 7
61.1% KP
17,817
17.7% share
15,741g
304 CS · 10.3/m
kurfyou#NA2
Elise · Support
1 / 12 / 8
50% KP
6,076
6% share
7,673g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
