Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 30 days ago
1 / 11 / 6
K / D / A
58.3%
Kill participation
627.3
Damage / min
7,431g
296.1 gold / min
87
44 placed · 8 cleared
30
1.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptBear#NA1
Kled · Top
1 / 3 / 1
16.7% KP
7,819
11.5% share
10,138g
215 CS · 8.6/m
HUNCHO HECAKING#HECA
Qiyana · Jungle
7 / 7 / 3
83.3% KP
16,397
24.2% share
14,063g
202 CS · 8/m
WiiWaterMelon#NA1
Vladimir · Mid
1 / 6 / 2
25% KP
8,876
13.1% share
8,091g
178 CS · 7.1/m
DARKWINGS#NA3
Ezreal · ADC
2 / 9 / 2
33.3% KP
18,898
27.9% share
9,944g
186 CS · 7.4/m
十THANOS十#GOD
LeBlanc · Support
1 / 11 / 6
58.3% KP
15,746
23.2% share
7,431g
30 CS · 1.2/m
Red side
Victoryquante#1997
Urgot · Top
6 / 1 / 3
25.7% KP
22,965
25.7% share
11,649g
217 CS · 8.6/m
MunchyPunchyLOL#TTV1
Master Yi · Jungle
9 / 1 / 3
34.3% KP
10,218
11.4% share
13,144g
217 CS · 8.6/m
gg wtf#neeko
Neeko · Mid
8 / 3 / 7
42.9% KP
25,448
28.5% share
12,464g
237 CS · 9.4/m
Moss#LikeA
Locke · ADC
10 / 4 / 7
48.6% KP
23,768
26.6% share
11,907g
187 CS · 7.5/m
Isles#000
Nautilus · Support
2 / 3 / 19
60% KP
6,952
7.8% share
8,645g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
