Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 29 days ago
1 / 3 / 13
K / D / A
53.8%
Kill participation
261.7
Damage / min
7,649g
281.9 gold / min
96
41 placed · 6 cleared
13
0.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Yone · Top
5 / 5 / 0
35.7% KP
21,282
25.8% share
10,768g
213 CS · 7.9/m
TheSkyfallsforme#Rin
Kha'Zix · Jungle
6 / 1 / 0
42.9% KP
15,768
19.1% share
12,604g
246 CS · 9.1/m
Wxlter White#NA1
Swain · Mid
0 / 6 / 4
28.6% KP
14,496
17.6% share
8,420g
201 CS · 7.4/m
Werner Ziegler#001
Hwei · ADC
2 / 6 / 1
21.4% KP
18,113
21.9% share
9,961g
235 CS · 8.7/m
12345654321#00000
Neeko · Support
1 / 8 / 3
28.6% KP
12,904
15.6% share
7,095g
37 CS · 1.4/m
Red side
VictorySolarbacca#EUW10
Gangplank · Top
3 / 7 / 6
34.6% KP
21,928
26.3% share
11,597g
209 CS · 7.7/m
sob#NA1
Graves · Jungle
5 / 1 / 5
38.5% KP
12,992
15.6% share
11,713g
233 CS · 8.6/m
Akada#NA1
Viktor · Mid
8 / 2 / 2
38.5% KP
22,004
26.4% share
11,330g
239 CS · 8.8/m
Tringe#NA1
Veigar · ADC
9 / 1 / 4
50% KP
19,343
23.2% share
14,081g
256 CS · 9.4/m
十THANOS十#GOD
Alistar · Support
1 / 3 / 13
53.8% KP
7,100
8.5% share
7,649g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
