Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 29 days ago
2 / 4 / 27
K / D / A
69%
Kill participation
355.4
Damage / min
10,196g
368.1 gold / min
88
39 placed · 4 cleared
31
1.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryweieryuxin#pure
Yone · Top
12 / 3 / 7
45.2% KP
28,855
22.6% share
15,300g
257 CS · 9.3/m
Exuan#xyi
Kayn · Jungle
7 / 4 / 10
40.5% KP
18,606
14.6% share
13,071g
194 CS · 7/m
WiiWaterMelon#NA1
Vladimir · Mid
6 / 3 / 11
40.5% KP
30,684
24% share
12,055g
220 CS · 7.9/m
deathwalker222#NA1
Yunara · ADC
15 / 4 / 11
61.9% KP
39,876
31.2% share
19,231g
294 CS · 10.6/m
十THANOS十#GOD
Lulu · Support
2 / 4 / 27
69% KP
9,844
7.7% share
10,196g
31 CS · 1.1/m
Red side
DefeatCaptBear#NA1
Kled · Top
2 / 9 / 9
61.1% KP
18,841
21.7% share
11,316g
220 CS · 7.9/m
Will#NA12
Ambessa · Jungle
9 / 7 / 6
83.3% KP
24,429
28.2% share
13,361g
147 CS · 5.3/m
12345654321#00000
Orianna · Mid
4 / 8 / 6
55.6% KP
20,560
23.7% share
10,391g
221 CS · 8/m
Wxlter White#NA1
Swain · ADC
1 / 9 / 6
38.9% KP
14,831
17.1% share
9,553g
202 CS · 7.3/m
C9 Loki#kr3
Pyke · Support
2 / 9 / 8
55.6% KP
8,072
9.3% share
7,706g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
