Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 29 days ago
10 / 3 / 9
K / D / A
47.5%
Kill participation
1,603.4
Damage / min
16,573g
480.4 gold / min
37
16 placed · 5 cleared
306
8.9 CS / min
Objective control
2
Dragons
2
Baron
13
Towers
6
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhokla#NA1
Renekton · Top
9 / 6 / 10
47.5% KP
38,198
23.7% share
16,454g
283 CS · 8.2/m
IJY#002
Lee Sin · Jungle
11 / 3 / 12
57.5% KP
23,688
14.7% share
17,554g
226 CS · 6.6/m
十THANOS十#GOD
Viktor · Mid
10 / 3 / 9
47.5% KP
55,319
34.4% share
16,573g
306 CS · 8.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
6 / 6 / 15
52.5% KP
28,408
17.7% share
14,447g
192 CS · 5.6/m
kurfyou#NA2
Zilean · Support
4 / 7 / 23
67.5% KP
15,248
9.5% share
11,606g
37 CS · 1.1/m
Red side
Defeatweieryuxin#pure
Gwen · Top
4 / 12 / 3
28% KP
38,458
24.8% share
14,627g
253 CS · 7.3/m
HC Apolo#REBEL
Jarvan IV · Jungle
3 / 8 / 12
60% KP
21,989
14.2% share
13,123g
228 CS · 6.6/m
C9 Loki#kr3
Ryze · Mid
14 / 7 / 4
72% KP
53,512
34.5% share
18,433g
365 CS · 10.6/m
Doublelift#NA01
Jinx · ADC
2 / 5 / 11
52% KP
32,403
20.9% share
16,478g
363 CS · 10.5/m
lightrocket2#NA1
Taric · Support
2 / 8 / 16
72% KP
8,797
5.7% share
10,317g
76 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
