Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 29 days ago
6 / 5 / 16
K / D / A
75.9%
Kill participation
809.9
Damage / min
13,539g
433.2 gold / min
110
49 placed · 13 cleared
87
2.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFudgecakey#5811
Ambessa · Top
5 / 7 / 11
55.2% KP
18,491
17.5% share
15,013g
253 CS · 8.1/m
ALEX HO#NA1
Fiddlesticks · Jungle
1 / 5 / 20
72.4% KP
16,310
15.4% share
12,117g
181 CS · 5.8/m
JBL speakers#1234
Darius · Mid
8 / 8 / 2
34.5% KP
23,522
22.2% share
12,982g
211 CS · 6.8/m
kurfyou#NA2
Kai'Sa · ADC
9 / 6 / 11
69% KP
22,087
20.9% share
17,785g
243 CS · 7.8/m
十THANOS十#GOD
Katarina · Support
6 / 5 / 16
75.9% KP
25,308
23.9% share
13,539g
87 CS · 2.8/m
Red side
DefeatDhokla#NA1
Twisted Fate · Top
6 / 5 / 10
51.6% KP
21,951
21% share
14,976g
249 CS · 8/m
123212321#12321
Hecarim · Jungle
8 / 5 / 10
58.1% KP
21,884
20.9% share
14,799g
257 CS · 8.2/m
little boss#rrr
Yone · Mid
8 / 7 / 4
38.7% KP
29,205
28% share
15,064g
297 CS · 9.5/m
Gnome#Pulb
Syndra · ADC
9 / 4 / 8
54.8% KP
25,751
24.6% share
15,484g
213 CS · 6.8/m
brabro#bbbbb
Alistar · Support
0 / 8 / 18
58.1% KP
5,676
5.4% share
8,613g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
