Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 29 days ago
5 / 9 / 7
K / D / A
44.4%
Kill participation
471.3
Damage / min
10,056g
348.8 gold / min
83
45 placed · 6 cleared
58
2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDRAGON WARRIOR#JADE
Rumble · Top
3 / 11 / 3
22.2% KP
19,622
17.4% share
9,877g
205 CS · 7.1/m
kituruken#1717
Kha'Zix · Jungle
7 / 7 / 6
48.1% KP
28,838
25.6% share
12,633g
185 CS · 6.4/m
dont complain#na2
Annie · Mid
7 / 10 / 9
59.3% KP
30,861
27.4% share
11,381g
140 CS · 4.9/m
Gnome#Pulb
Syndra · ADC
5 / 8 / 7
44.4% KP
19,867
17.6% share
15,178g
217 CS · 7.5/m
十THANOS十#GOD
Nasus · Support
5 / 9 / 7
44.4% KP
13,589
12% share
10,056g
58 CS · 2/m
Red side
Victorynever type#1998
Jayce · Top
12 / 3 / 10
48.9% KP
32,368
25.7% share
16,229g
268 CS · 9.3/m
123212321#12321
Hecarim · Jungle
12 / 3 / 13
55.6% KP
29,114
23.1% share
17,115g
279 CS · 9.7/m
Damonte#REAL
Kog'Maw · Mid
10 / 10 / 10
44.4% KP
33,467
26.6% share
12,742g
179 CS · 6.2/m
brabro#bbbbb
Kai'Sa · ADC
9 / 6 / 7
35.6% KP
21,658
17.2% share
15,500g
228 CS · 7.9/m
Ivans0404#LUXS2
Zilean · Support
2 / 5 / 25
60% KP
9,297
7.4% share
10,032g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
