Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 29 days ago
1 / 7 / 7
K / D / A
38.1%
Kill participation
417.9
Damage / min
8,928g
286.9 gold / min
113
44 placed · 14 cleared
29
0.9 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfalling#ash
Shen · Top
5 / 4 / 8
61.9% KP
21,024
20.7% share
11,756g
221 CS · 7.1/m
JUGKING1#focus
Lee Sin · Jungle
8 / 5 / 6
66.7% KP
20,654
20.3% share
15,540g
230 CS · 7.4/m
same same#0910
Twisted Fate · Mid
3 / 5 / 8
52.4% KP
19,236
18.9% share
12,193g
231 CS · 7.4/m
Ivans0404#LUXS2
Lux · ADC
4 / 4 / 8
57.1% KP
27,614
27.2% share
13,862g
262 CS · 8.4/m
十THANOS十#GOD
Maokai · Support
1 / 7 / 7
38.1% KP
13,005
12.8% share
8,928g
29 CS · 0.9/m
Red side
VictoryMental Clarity#Shen
K'Sante · Top
0 / 4 / 15
60% KP
17,129
16.8% share
11,114g
255 CS · 8.2/m
Veiga1#BR2
Nidalee · Jungle
7 / 4 / 9
64% KP
22,203
21.7% share
13,875g
217 CS · 7/m
never type#1998
Riven · Mid
13 / 4 / 8
84% KP
40,208
39.3% share
19,390g
306 CS · 9.8/m
thorfinn#3486
Jhin · ADC
5 / 5 / 9
56% KP
17,825
17.4% share
15,283g
268 CS · 8.6/m
WiiWaterMelon#NA1
Thresh · Support
0 / 4 / 12
48% KP
4,894
4.8% share
7,428g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
