Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 29 days ago
2 / 12 / 11
K / D / A
54.2%
Kill participation
359.8
Damage / min
8,944g
284.7 gold / min
93
45 placed · 10 cleared
26
0.8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWin Worlds#2000
Orianna · Top
5 / 3 / 15
45.5% KP
43,811
28.4% share
15,759g
281 CS · 8.9/m
ShadowThrash#NA1
Kayn · Jungle
11 / 7 / 15
59.1% KP
37,170
24.1% share
15,945g
226 CS · 7.2/m
Davemon#NA1
Pyke · Mid
17 / 4 / 13
68.2% KP
28,309
18.3% share
14,592g
117 CS · 3.7/m
lil hurk#NA1
Aphelios · ADC
11 / 3 / 9
45.5% KP
37,409
24.2% share
18,675g
307 CS · 9.8/m
Feiz#zzz
Lulu · Support
0 / 7 / 27
61.4% KP
7,817
5.1% share
9,855g
31 CS · 1/m
Red side
Defeaten passant#yasuo
Yone · Top
1 / 8 / 5
25% KP
16,707
15.7% share
10,939g
257 CS · 8.2/m
JUGKING#컴플레인
Sylas · Jungle
8 / 10 / 10
75% KP
27,962
26.2% share
15,928g
265 CS · 8.4/m
MarzzOw#NA1
Caitlyn · Mid
2 / 8 / 5
29.2% KP
17,661
16.6% share
10,978g
222 CS · 7.1/m
secret acc#112
Veigar · ADC
11 / 6 / 10
87.5% KP
32,932
30.9% share
16,267g
245 CS · 7.8/m
十THANOS十#GOD
Rell · Support
2 / 12 / 11
54.2% KP
11,303
10.6% share
8,944g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
