Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 28 days ago
9 / 5 / 10
K / D / A
50%
Kill participation
897.3
Damage / min
11,288g
488.7 gold / min
23
9 placed · 2 cleared
151
6.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory黑死牟 Kokushibo#DEMON
Nasus · Top
6 / 0 / 4
26.3% KP
19,823
22.5% share
10,412g
215 CS · 9.3/m
Conceit#6720
Shyvana · Jungle
8 / 3 / 10
47.4% KP
16,268
18.4% share
12,684g
187 CS · 8.1/m
十THANOS十#GOD
Katarina · Mid
9 / 5 / 10
50% KP
20,727
23.5% share
11,288g
151 CS · 6.5/m
H1romiaya#19y
Kai'Sa · ADC
14 / 1 / 10
63.2% KP
23,431
26.6% share
17,662g
233 CS · 10.1/m
J4NNA#NA1
Blitzcrank · Support
1 / 4 / 28
76.3% KP
7,995
9.1% share
8,170g
19 CS · 0.8/m
Red side
Defeatempy#uwu
Garen · Top
1 / 6 / 2
23.1% KP
16,561
22.6% share
8,862g
215 CS · 9.3/m
LFT Sheiden#PHL1
Lee Sin · Jungle
4 / 8 / 4
61.5% KP
11,852
16.2% share
8,387g
139 CS · 6/m
Dun#NA1
Viktor · Mid
7 / 8 / 5
92.3% KP
29,810
40.7% share
10,998g
164 CS · 7.1/m
Maykel#NA1
Yunara · ADC
0 / 9 / 4
30.8% KP
9,651
13.2% share
8,516g
176 CS · 7.6/m
Swkeeee#NA1
Lulu · Support
1 / 7 / 10
84.6% KP
5,454
7.4% share
6,161g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
