Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 27 days ago
4 / 9 / 10
K / D / A
42.4%
Kill participation
612.3
Damage / min
12,029g
398.3 gold / min
38
12 placed · 7 cleared
257
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbinh yen noi dau#blong
Jayce · Top
15 / 5 / 9
72.7% KP
35,850
29.7% share
14,733g
246 CS · 8.1/m
5hendr1x#hndrx
Qiyana · Jungle
5 / 10 / 7
36.4% KP
23,225
19.3% share
12,710g
185 CS · 6.1/m
十THANOS十#GOD
Cassiopeia · Mid
4 / 9 / 10
42.4% KP
18,491
15.3% share
12,029g
257 CS · 8.5/m
melke#0001
Varus · ADC
8 / 5 / 6
42.4% KP
31,154
25.8% share
15,012g
233 CS · 7.7/m
Yuuji#247
Karma · Support
1 / 10 / 11
36.4% KP
11,827
9.8% share
7,894g
29 CS · 1/m
Red side
VictoryCT NEXT ADKING#203
Syndra · Top
5 / 11 / 4
23.1% KP
16,231
13.5% share
11,553g
198 CS · 6.6/m
IJY#002
Lee Sin · Jungle
13 / 3 / 12
64.1% KP
23,440
19.5% share
15,036g
215 CS · 7.1/m
Dun#NA1
Viktor · Mid
5 / 8 / 8
33.3% KP
35,069
29.1% share
13,071g
213 CS · 7.1/m
WaffleWheel#Kanao
Yunara · ADC
16 / 4 / 6
56.4% KP
37,490
31.1% share
20,913g
311 CS · 10.3/m
Moss#LikeA
Leona · Support
0 / 7 / 25
64.1% KP
8,274
6.9% share
9,367g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
