Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 27 days ago
8 / 8 / 8
K / D / A
38.1%
Kill participation
1,097.1
Damage / min
15,796g
480.9 gold / min
17
12 placed · 0 cleared
247
7.5 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWiiWaterMelon#NA1
Vladimir · Top
3 / 5 / 3
27.3% KP
30,309
29.7% share
14,063g
268 CS · 8.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
3 / 5 / 5
36.4% KP
16,596
16.2% share
12,533g
228 CS · 6.9/m
lft ckreborn#pris
Tristana · Mid
8 / 12 / 3
50% KP
16,075
15.7% share
12,693g
220 CS · 6.7/m
skyysailorr#NA1
Zeri · ADC
8 / 8 / 4
54.5% KP
28,507
27.9% share
18,049g
270 CS · 8.2/m
Doublelift#NA01
Alistar · Support
0 / 12 / 10
45.5% KP
10,697
10.5% share
8,752g
21 CS · 0.6/m
Red side
VictoryImpulseIV#NA1
Anivia · Top
4 / 2 / 12
38.1% KP
26,309
17% share
13,071g
268 CS · 8.2/m
Will#NA12
Graves · Jungle
13 / 3 / 13
61.9% KP
40,201
25.9% share
19,109g
277 CS · 8.4/m
十THANOS十#GOD
Zed · Mid
8 / 8 / 8
38.1% KP
36,041
23.2% share
15,796g
247 CS · 7.5/m
Gnome#Pulb
Syndra · ADC
11 / 6 / 13
57.1% KP
34,916
22.5% share
17,932g
244 CS · 7.4/m
AnUglyBroccoli#TTV
Bard · Support
6 / 3 / 25
73.8% KP
17,685
11.4% share
12,605g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
