Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 27 days ago
0 / 7 / 0
K / D / A
0%
Kill participation
316.9
Damage / min
5,832g
276.8 gold / min
13
6 placed · 2 cleared
137
6.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkbt#ily
Quinn · Top
2 / 6 / 3
38.5% KP
16,753
32.6% share
7,116g
130 CS · 6.2/m
pentaless#NA4
Nunu & Willump · Jungle
7 / 5 / 1
61.5% KP
9,467
18.4% share
8,098g
120 CS · 5.7/m
十THANOS十#GOD
Nasus · Mid
0 / 7 / 0
0% KP
6,677
13% share
5,832g
137 CS · 6.5/m
Afflictive#藍月なくる
Akshan · ADC
3 / 9 / 4
53.8% KP
13,145
25.6% share
6,936g
114 CS · 5.4/m
Foxy#Roxy
Braum · Support
1 / 6 / 6
53.8% KP
5,366
10.4% share
5,282g
20 CS · 0.9/m
Red side
Victorygodqin#0000
Gragas · Top
0 / 3 / 8
24.2% KP
9,832
9.9% share
7,426g
143 CS · 6.8/m
LFT Sheiden#PHL1
Lee Sin · Jungle
8 / 1 / 8
48.5% KP
14,093
14.2% share
11,743g
180 CS · 8.5/m
Aiden Yasuo#MESSI
Yone · Mid
10 / 0 / 5
45.5% KP
29,231
29.4% share
12,803g
250 CS · 11.9/m
CRY NOW#NA1
Viktor · ADC
15 / 6 / 8
69.7% KP
32,683
32.9% share
12,666g
162 CS · 7.7/m
Ivans0404#LUXS2
Sona · Support
0 / 3 / 21
63.6% KP
13,635
13.7% share
7,102g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
