Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 20 days ago
16 / 5 / 15
K / D / A
83.8%
Kill participation
1,145.8
Damage / min
18,694g
582.7 gold / min
39
6 placed · 9 cleared
283
8.8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Yone · Top
4 / 8 / 4
34.8% KP
22,068
19.9% share
13,027g
247 CS · 7.7/m
Werner Ziegler#001
Lee Sin · Jungle
5 / 7 / 13
78.3% KP
18,908
17.1% share
13,753g
244 CS · 7.6/m
was#10000
Riven · Mid
5 / 8 / 9
60.9% KP
21,977
19.9% share
17,915g
305 CS · 9.5/m
皮卡丘#GOD
Karthus · ADC
8 / 6 / 11
82.6% KP
40,428
36.5% share
17,607g
283 CS · 8.8/m
Wekin Poof#NA1
Rakan · Support
1 / 8 / 18
82.6% KP
7,272
6.6% share
8,875g
44 CS · 1.4/m
Red side
VictorySolarbacca#EUW10
Gangplank · Top
6 / 2 / 17
62.2% KP
32,732
27.1% share
15,893g
273 CS · 8.5/m
NAgurin#EU1
Wukong · Jungle
6 / 6 / 10
43.2% KP
18,870
15.6% share
15,307g
262 CS · 8.2/m
十THANOS十#GOD
Katarina · Mid
16 / 5 / 15
83.8% KP
36,761
30.5% share
18,694g
283 CS · 8.8/m
loveTG#9877
Xayah · ADC
8 / 4 / 11
51.4% KP
19,378
16.1% share
16,889g
285 CS · 8.9/m
Oidotdash#shudu
LeBlanc · Support
1 / 6 / 18
51.4% KP
12,974
10.7% share
9,508g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
