Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 17 days ago
4 / 6 / 9
K / D / A
76.5%
Kill participation
832
Damage / min
11,881g
388.5 gold / min
26
12 placed · 3 cleared
252
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDraven baka#baka
Fiora · Top
0 / 10 / 6
35.3% KP
11,087
11.5% share
9,555g
231 CS · 7.6/m
Munchy Punchy#YAYYY
Hecarim · Jungle
3 / 7 / 12
88.2% KP
22,181
22.9% share
12,150g
187 CS · 6.1/m
十THANOS十#GOD
Galio · Mid
4 / 6 / 9
76.5% KP
25,445
26.3% share
11,881g
252 CS · 8.2/m
Doublelift#NA01
Jinx · ADC
9 / 6 / 1
58.8% KP
28,204
29.1% share
16,711g
319 CS · 10.4/m
proler#NA1
Zilean · Support
1 / 4 / 10
64.7% KP
9,885
10.2% share
7,273g
23 CS · 0.8/m
Red side
VictoryMoss#LikeA
Locke · Top
17 / 5 / 5
66.7% KP
37,601
37.7% share
17,523g
274 CS · 9/m
LFT Sheiden#PHL1
Graves · Jungle
10 / 3 / 8
54.5% KP
24,299
24.3% share
17,828g
292 CS · 9.5/m
Toothbooth#NA1
Anivia · Mid
1 / 3 / 11
36.4% KP
13,413
13.4% share
11,533g
234 CS · 7.7/m
DEALERSZ#FIST
Draven · ADC
4 / 3 / 9
39.4% KP
14,694
14.7% share
14,453g
258 CS · 8.4/m
AnotherGanker#NA2
Maokai · Support
1 / 3 / 22
69.7% KP
9,803
9.8% share
9,989g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
