Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 17 days ago
11 / 3 / 15
K / D / A
65%
Kill participation
973.7
Damage / min
14,429g
513.8 gold / min
25
11 placed · 2 cleared
220
7.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfame and glory#known
Jayce · Top
1 / 8 / 2
18.8% KP
18,429
18.7% share
9,497g
214 CS · 7.6/m
Aeon#NA3
Wukong · Jungle
7 / 8 / 3
62.5% KP
17,920
18.1% share
12,286g
197 CS · 7/m
ankara aiden#MESSI
Syndra · Mid
4 / 6 / 5
56.3% KP
27,482
27.8% share
13,339g
241 CS · 8.6/m
TL Yeon#7lol
Yunara · ADC
4 / 8 / 7
68.8% KP
30,893
31.3% share
12,376g
220 CS · 7.8/m
From Iron#1123
Alistar · Support
0 / 10 / 6
37.5% KP
4,066
4.1% share
6,959g
23 CS · 0.8/m
Red side
VictoryThe Humph#Humph
Malphite · Top
2 / 3 / 12
35% KP
18,660
16.2% share
9,065g
157 CS · 5.6/m
LFT Sheiden#PHL1
Sylas · Jungle
15 / 3 / 13
70% KP
29,241
25.3% share
16,438g
205 CS · 7.3/m
十THANOS十#GOD
Katarina · Mid
11 / 3 / 15
65% KP
27,346
23.7% share
14,429g
220 CS · 7.8/m
twtv kaidojungle#IWNL
Sivir · ADC
11 / 4 / 12
57.5% KP
30,062
26% share
16,787g
252 CS · 9/m
Brash#BRSH
Leona · Support
1 / 4 / 24
62.5% KP
10,163
8.8% share
8,849g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
