Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 16 days ago
0 / 3 / 23
K / D / A
63.9%
Kill participation
277.3
Damage / min
9,187g
301.9 gold / min
114
48 placed · 15 cleared
55
1.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalling#ash
Shen · Top
4 / 2 / 21
69.4% KP
19,489
18.9% share
13,067g
235 CS · 7.7/m
NAgurin#EU1
Lillia · Jungle
10 / 3 / 13
63.9% KP
25,708
25% share
18,319g
300 CS · 9.9/m
zzz#Nik
Talon · Mid
7 / 8 / 10
47.2% KP
19,845
19.3% share
11,659g
185 CS · 6.1/m
ttv tewbone#sub
Xayah · ADC
15 / 3 / 8
63.9% KP
29,492
28.6% share
18,771g
278 CS · 9.1/m
十THANOS十#GOD
Thresh · Support
0 / 3 / 23
63.9% KP
8,438
8.2% share
9,187g
55 CS · 1.8/m
Red side
DefeatConvere#KR 1
Camille · Top
1 / 6 / 7
42.1% KP
18,320
17.9% share
11,025g
246 CS · 8.1/m
Yuuji#247
Kha'Zix · Jungle
3 / 8 / 6
47.4% KP
12,547
12.3% share
13,024g
236 CS · 7.8/m
Aliplane#F15YO
Ahri · Mid
6 / 7 / 8
73.7% KP
28,139
27.5% share
10,996g
207 CS · 6.8/m
DEALERSZ#FIST
Draven · ADC
9 / 7 / 4
68.4% KP
36,876
36.1% share
18,163g
267 CS · 8.8/m
REDEMPTION#lmao
Nautilus · Support
0 / 8 / 10
52.6% KP
6,384
6.2% share
7,275g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
