Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 16 days ago
4 / 5 / 7
K / D / A
55%
Kill participation
787.3
Damage / min
12,291g
478.6 gold / min
29
9 placed · 3 cleared
210
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstockfish laner#NA1
Teemo · Top
9 / 7 / 0
52.9% KP
33,657
49.5% share
11,021g
201 CS · 7.8/m
OBSTINATUS#222
Lee Sin · Jungle
5 / 4 / 3
47.1% KP
11,487
16.9% share
9,973g
178 CS · 6.9/m
Ragna#Hunt
Sylas · Mid
2 / 7 / 4
35.3% KP
10,690
15.7% share
9,141g
202 CS · 7.9/m
Doublelift#NA01
Jinx · ADC
1 / 0 / 4
29.4% KP
8,359
12.3% share
10,118g
227 CS · 8.8/m
Saltyvl#2323
Nautilus · Support
0 / 2 / 4
23.5% KP
3,744
5.5% share
5,626g
20 CS · 0.8/m
Red side
Victorysmurfeee#OSRS
Anivia · Top
5 / 6 / 5
50% KP
14,799
23.3% share
9,929g
168 CS · 6.5/m
nooneknows14#23432
Qiyana · Jungle
8 / 2 / 3
55% KP
13,930
21.9% share
13,029g
217 CS · 8.4/m
十THANOS十#GOD
Kalista · Mid
4 / 5 / 7
55% KP
20,220
31.8% share
12,291g
210 CS · 8.2/m
Sodium11#02024
Seraphine · ADC
1 / 1 / 8
45% KP
8,706
13.7% share
9,986g
214 CS · 8.3/m
Pingky#NA1
Bard · Support
2 / 3 / 6
40% KP
5,928
9.3% share
7,429g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
