Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 11 days ago
11 / 4 / 16
K / D / A
64.3%
Kill participation
1,058.7
Damage / min
11,797g
463.2 gold / min
90
36 placed · 9 cleared
48
1.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopablo#2003
K'Sante · Top
3 / 6 / 7
23.8% KP
14,526
14.1% share
9,223g
181 CS · 7.1/m
Ninkey#300
Gwen · Jungle
4 / 2 / 16
47.6% KP
22,800
22.2% share
13,500g
243 CS · 9.5/m
Vuckae#NA1
Locke · Mid
17 / 5 / 6
54.8% KP
21,484
20.9% share
13,744g
167 CS · 6.6/m
lime melon 0022#52648
Caitlyn · ADC
7 / 5 / 6
31% KP
17,054
16.6% share
13,508g
188 CS · 7.4/m
十THANOS十#GOD
Pantheon · Support
11 / 4 / 16
64.3% KP
26,961
26.2% share
11,797g
48 CS · 1.9/m
Red side
DefeatCS246#loo
Jax · Top
4 / 8 / 7
50% KP
20,084
26.1% share
10,190g
181 CS · 7.1/m
Aeon#NA3
Lee Sin · Jungle
11 / 6 / 8
86.4% KP
22,723
29.5% share
14,008g
152 CS · 6/m
dont complain#na2
Syndra · Mid
2 / 10 / 11
59.1% KP
17,576
22.8% share
10,264g
181 CS · 7.1/m
月花羞#000
Twitch · ADC
5 / 9 / 3
36.4% KP
9,320
12.1% share
10,553g
176 CS · 6.9/m
Tempest#Iocke
Janna · Support
0 / 9 / 16
72.7% KP
7,385
9.6% share
7,111g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
