Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 9 days ago
15 / 6 / 8
K / D / A
69.7%
Kill participation
1,112
Damage / min
17,562g
536.8 gold / min
36
13 placed · 5 cleared
264
8.1 CS / min
Objective control
0
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv tewbone#sub
Lee Sin · Top
12 / 7 / 4
64% KP
23,188
23% share
16,993g
265 CS · 8.1/m
monkey30000#Lyff
Poppy · Jungle
2 / 7 / 9
44% KP
10,631
10.6% share
12,074g
175 CS · 5.3/m
Puppeh#333
Tristana · Mid
7 / 11 / 2
36% KP
24,326
24.2% share
13,622g
236 CS · 7.2/m
Zwag#Faker
Xerath · ADC
2 / 2 / 10
48% KP
35,260
35% share
13,032g
240 CS · 7.3/m
VULCAN#5125
Nautilus · Support
2 / 6 / 14
64% KP
7,321
7.3% share
9,781g
26 CS · 0.8/m
Red side
VictoryFudgecakey#5811
Twisted Fate · Top
5 / 10 / 14
57.6% KP
20,052
18.3% share
13,016g
187 CS · 5.7/m
njt#1968
Sejuani · Jungle
3 / 4 / 21
72.7% KP
16,079
14.7% share
12,598g
192 CS · 5.9/m
十THANOS十#GOD
Locke · Mid
15 / 6 / 8
69.7% KP
36,380
33.2% share
17,562g
264 CS · 8.1/m
Hiromiaya#Pratt
Yunara · ADC
10 / 3 / 9
57.6% KP
30,629
28% share
20,492g
340 CS · 10.4/m
Isles#000
Lulu · Support
0 / 2 / 26
78.8% KP
6,344
5.8% share
9,296g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
