Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 9 days ago
11 / 9 / 23
K / D / A
69.4%
Kill participation
990.7
Damage / min
13,759g
425.8 gold / min
110
60 placed · 8 cleared
35
1.1 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFiji#Zone
Sion · Top
2 / 2 / 10
24.5% KP
14,050
10.5% share
11,585g
233 CS · 7.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
14 / 3 / 16
61.2% KP
26,686
20% share
16,589g
204 CS · 6.3/m
C9 Loki#kr3
Lissandra · Mid
9 / 4 / 23
65.3% KP
33,277
24.9% share
16,943g
311 CS · 9.6/m
Doublelift#NA01
Jhin · ADC
13 / 5 / 10
46.9% KP
27,592
20.6% share
18,301g
279 CS · 8.6/m
十THANOS十#GOD
Pantheon · Support
11 / 9 / 23
69.4% KP
32,015
24% share
13,759g
35 CS · 1.1/m
Red side
Defeatquante#1997
Urgot · Top
7 / 6 / 4
50% KP
27,252
22.9% share
14,304g
229 CS · 7.1/m
NAgurin#EU1
Elise · Jungle
1 / 9 / 5
27.3% KP
16,045
13.5% share
12,742g
266 CS · 8.2/m
PhyMini#NA1
Tristana · Mid
4 / 7 / 8
54.5% KP
27,515
23.1% share
15,123g
304 CS · 9.4/m
Dun#NA1
Viktor · ADC
2 / 12 / 9
50% KP
23,642
19.8% share
12,252g
217 CS · 6.7/m
Davemon#NA1
Qiyana · Support
8 / 15 / 6
63.6% KP
24,776
20.8% share
12,645g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
