Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 9 days ago
3 / 8 / 12
K / D / A
51.7%
Kill participation
391.5
Damage / min
10,148g
336 gold / min
122
52 placed · 11 cleared
29
1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperton#goat
Camille · Top
5 / 8 / 1
27.3% KP
21,377
20.3% share
10,102g
196 CS · 6.5/m
AC Scholar#8200
Zyra · Jungle
3 / 4 / 7
45.5% KP
21,796
20.7% share
11,102g
203 CS · 6.7/m
Ahj#Tiff
Tristana · Mid
4 / 5 / 1
22.7% KP
13,413
12.7% share
12,101g
231 CS · 7.6/m
binh yen noi dau#blong
Ezreal · ADC
9 / 4 / 7
72.7% KP
40,599
38.5% share
16,129g
295 CS · 9.8/m
VULCAN#5125
Karma · Support
1 / 8 / 12
59.1% KP
8,158
7.7% share
8,419g
31 CS · 1/m
Red side
VictoryMU Keii#MUWIN
Jax · Top
5 / 4 / 5
34.5% KP
30,542
27.1% share
15,599g
258 CS · 8.5/m
不过尔尔#zzz
Kindred · Jungle
13 / 2 / 4
58.6% KP
26,150
23.2% share
16,970g
255 CS · 8.4/m
Bronze By Choice#Troll
Ryze · Mid
2 / 4 / 2
13.8% KP
14,316
12.7% share
11,274g
254 CS · 8.4/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
6 / 4 / 7
44.8% KP
29,675
26.4% share
13,487g
227 CS · 7.5/m
十THANOS十#GOD
Elise · Support
3 / 8 / 12
51.7% KP
11,823
10.5% share
10,148g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
