Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 9 days ago
17 / 1 / 4
K / D / A
55.3%
Kill participation
1,176.9
Damage / min
15,570g
557.1 gold / min
29
10 placed · 6 cleared
246
8.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryas ive written#love
Quinn · Top
5 / 3 / 7
31.6% KP
18,930
18% share
11,182g
186 CS · 6.7/m
risk#lll
Hecarim · Jungle
9 / 2 / 14
60.5% KP
25,653
24.4% share
17,076g
284 CS · 10.2/m
十THANOS十#GOD
Katarina · Mid
17 / 1 / 4
55.3% KP
32,893
31.3% share
15,570g
246 CS · 8.8/m
kurfyou#NA2
Hwei · ADC
6 / 3 / 10
42.1% KP
22,958
21.9% share
13,882g
250 CS · 8.9/m
TheLostOne9#NA1
Zilean · Support
1 / 1 / 16
44.7% KP
4,506
4.3% share
8,691g
31 CS · 1.1/m
Red side
DefeatPuppeh#333
K'Sante · Top
2 / 6 / 2
40% KP
13,827
19.9% share
10,368g
196 CS · 7/m
NAgurin#EU1
Wukong · Jungle
2 / 10 / 2
40% KP
16,118
23.2% share
10,791g
200 CS · 7.2/m
Win Worlds#2000
Azir · Mid
2 / 6 / 3
50% KP
21,740
31.2% share
11,859g
285 CS · 10.2/m
EnerChi#252
Draven · ADC
3 / 9 / 0
30% KP
10,527
15.1% share
11,858g
228 CS · 8.2/m
Love Nami#001
Nami · Support
1 / 7 / 4
50% KP
7,405
10.6% share
7,535g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
