Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 8 days ago
9 / 2 / 5
K / D / A
73.7%
Kill participation
1,225.4
Damage / min
16,153g
575.5 gold / min
20
9 placed · 5 cleared
286
10.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Olaf · Top
4 / 1 / 5
33.3% KP
18,015
20.3% share
13,843g
281 CS · 10/m
holychickencows#dshao
Qiyana · Jungle
6 / 6 / 10
59.3% KP
21,569
24.3% share
13,494g
236 CS · 8.4/m
cant type#1998
Riven · Mid
6 / 4 / 10
59.3% KP
15,697
17.7% share
13,243g
215 CS · 7.7/m
Season of Leaves#Fall
Lux · ADC
10 / 1 / 9
70.4% KP
28,643
32.2% share
14,805g
259 CS · 9.2/m
usu#NA1
Blitzcrank · Support
1 / 7 / 15
59.3% KP
4,906
5.5% share
7,662g
14 CS · 0.5/m
Red side
Defeatjuicebox#AYAYA
Ambessa · Top
2 / 1 / 3
26.3% KP
17,549
20.2% share
9,645g
233 CS · 8.3/m
不过尔尔#zzz
Kindred · Jungle
2 / 8 / 8
52.6% KP
13,981
16.1% share
10,299g
179 CS · 6.4/m
Davemon#NA1
Locke · Mid
4 / 7 / 3
36.8% KP
12,382
14.2% share
9,510g
185 CS · 6.6/m
十THANOS十#GOD
Ezreal · ADC
9 / 2 / 5
73.7% KP
34,394
39.5% share
16,153g
286 CS · 10.2/m
Gristlestick#Gstck
Pantheon · Support
2 / 9 / 6
42.1% KP
8,679
10% share
7,040g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
