Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 7 days ago
13 / 10 / 9
K / D / A
56.4%
Kill participation
790.8
Damage / min
16,729g
480.7 gold / min
38
8 placed · 6 cleared
266
7.6 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHatsune Neeko#NA1
Neeko · Top
7 / 4 / 12
48.7% KP
35,939
27.3% share
17,603g
273 CS · 7.8/m
Bad Apple#2nd
Bel'Veth · Jungle
8 / 6 / 8
41% KP
21,065
16% share
17,183g
275 CS · 7.9/m
十THANOS十#GOD
Locke · Mid
13 / 10 / 9
56.4% KP
27,519
20.9% share
16,729g
266 CS · 7.6/m
bluwunk#wunk
Kog'Maw · ADC
11 / 5 / 9
51.3% KP
40,602
30.9% share
20,825g
296 CS · 8.5/m
Icy#0169
Blitzcrank · Support
0 / 8 / 19
48.7% KP
6,441
4.9% share
9,924g
31 CS · 0.9/m
Red side
DefeatMaguyusi#NA1
Yone · Top
4 / 11 / 2
18.2% KP
28,647
20.5% share
14,571g
312 CS · 9/m
captain of china#1u1u
Lee Sin · Jungle
11 / 5 / 7
54.5% KP
22,913
16.4% share
18,747g
247 CS · 7.1/m
AlphaWolffy#NA1
Viktor · Mid
11 / 7 / 10
63.6% KP
46,170
33.1% share
16,787g
294 CS · 8.4/m
TL Yeon#7lol
Xayah · ADC
5 / 7 / 9
42.4% KP
34,421
24.6% share
16,928g
346 CS · 9.9/m
Baobei#Candy
Leona · Support
2 / 9 / 10
36.4% KP
7,507
5.4% share
9,264g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
