Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 6 days ago
20 / 2 / 10
K / D / A
63.8%
Kill participation
1,527.3
Damage / min
15,223g
643.2 gold / min
31
12 placed · 1 cleared
207
8.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeaked#Grag
Gragas · Top
9 / 7 / 7
34% KP
28,928
26.9% share
12,112g
169 CS · 7.1/m
TheSkyfallsforme#Rin
Kha'Zix · Jungle
14 / 2 / 6
42.6% KP
18,168
16.9% share
13,586g
196 CS · 8.3/m
十THANOS十#GOD
Vladimir · Mid
20 / 2 / 10
63.8% KP
36,146
33.6% share
15,223g
207 CS · 8.7/m
Puppeh#333
Tristana · ADC
4 / 6 / 13
36.2% KP
18,273
17% share
12,524g
204 CS · 8.6/m
snow penguin#NA9
Nautilus · Support
0 / 5 / 21
44.7% KP
5,943
5.5% share
7,497g
27 CS · 1.1/m
Red side
DefeatLFT Sheiden#PHL1
Akali · Top
4 / 9 / 5
40.9% KP
21,544
28.5% share
7,897g
129 CS · 5.5/m
patience#Nice
Graves · Jungle
7 / 8 / 5
54.5% KP
14,443
19.1% share
11,612g
147 CS · 6.2/m
SUPERMEGAHUMPER#9000
Lee Sin · Mid
7 / 10 / 2
40.9% KP
16,022
21.2% share
12,010g
180 CS · 7.6/m
Dun#NA1
Yunara · ADC
3 / 12 / 7
45.5% KP
14,225
18.8% share
10,282g
153 CS · 6.5/m
Gristlestick#Gstck
Sona · Support
1 / 8 / 10
50% KP
9,287
12.3% share
7,593g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
