Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 5 days ago
4 / 8 / 14
K / D / A
40.9%
Kill participation
817.6
Damage / min
9,836g
380.3 gold / min
16
8 placed · 2 cleared
132
5.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryme and 4 chumps#NA1
K'Sante · Top
7 / 2 / 16
52.3% KP
17,227
16.4% share
11,377g
181 CS · 7/m
Gromp#213
Lee Sin · Jungle
9 / 3 / 19
63.6% KP
19,731
18.7% share
13,089g
206 CS · 8/m
十THANOS十#GOD
Pantheon · Mid
4 / 8 / 14
40.9% KP
21,149
20.1% share
9,836g
132 CS · 5.1/m
Rain#CWs
Kai'Sa · ADC
19 / 2 / 7
59.1% KP
29,672
28.2% share
19,504g
275 CS · 10.6/m
Isles#000
Neeko · Support
5 / 2 / 21
59.1% KP
17,473
16.6% share
9,451g
28 CS · 1.1/m
Red side
Defeatankara aiden#MESSI
Yasuo · Top
0 / 7 / 3
17.6% KP
10,527
14.6% share
9,548g
231 CS · 8.9/m
T0mio#NA1
Kog'Maw · Jungle
5 / 7 / 3
47.1% KP
17,474
24.2% share
10,589g
176 CS · 6.8/m
Pai thru Mist#NA0
Heimerdinger · Mid
7 / 10 / 4
64.7% KP
29,551
40.9% share
11,520g
166 CS · 6.4/m
Autumn3#1003
Tristana · ADC
3 / 9 / 5
47.1% KP
10,666
14.8% share
10,128g
169 CS · 6.5/m
REDEMPTION#lmao
Alistar · Support
2 / 11 / 9
64.7% KP
4,023
5.6% share
7,178g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
