Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 5 days ago
17 / 8 / 13
K / D / A
68.2%
Kill participation
1,281.9
Damage / min
21,048g
546.5 gold / min
39
5 placed · 11 cleared
295
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1213212321#45654
Yone · Top
4 / 11 / 7
25% KP
19,279
12% share
13,610g
276 CS · 7.2/m
Fudgecakey#5811
Wukong · Jungle
9 / 8 / 16
56.8% KP
34,402
21.5% share
16,760g
243 CS · 6.3/m
十THANOS十#GOD
Sylas · Mid
17 / 8 / 13
68.2% KP
49,374
30.8% share
21,048g
295 CS · 7.7/m
Medialuna#NA1
Hwei · ADC
8 / 11 / 18
59.1% KP
44,484
27.7% share
17,539g
244 CS · 6.3/m
Samuel Broadley#Gday
Rakan · Support
6 / 9 / 22
63.6% KP
12,821
8% share
12,706g
31 CS · 0.8/m
Red side
Victoryquante#1997
Urgot · Top
10 / 8 / 16
55.3% KP
41,362
21.8% share
17,906g
275 CS · 7.1/m
LFT Sheiden#PHL1
Graves · Jungle
14 / 10 / 12
55.3% KP
41,819
22% share
20,266g
295 CS · 7.7/m
JBL speakers#1234
Twisted Fate · Mid
5 / 8 / 19
51.1% KP
30,770
16.2% share
16,569g
256 CS · 6.6/m
ankara aiden#MESSI
Syndra · ADC
9 / 8 / 20
61.7% KP
53,281
28% share
19,749g
324 CS · 8.4/m
Isles#000
Pyke · Support
9 / 10 / 19
59.6% KP
22,826
12% share
13,832g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
