Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 2 days ago
2 / 10 / 8
K / D / A
52.6%
Kill participation
356.4
Damage / min
7,501g
285.9 gold / min
74
36 placed · 4 cleared
21
0.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlbinoSpino#Hope
Ambessa · Top
2 / 5 / 7
28.1% KP
18,495
17% share
8,795g
156 CS · 5.9/m
LFT Sheiden#PHL1
Graves · Jungle
19 / 2 / 3
68.8% KP
31,280
28.7% share
18,675g
251 CS · 9.6/m
BozoBeaterBob44#NA2
Zed · Mid
6 / 3 / 11
53.1% KP
27,554
25.3% share
13,743g
197 CS · 7.5/m
Yixixixihahahaha#8888
Katarina · ADC
5 / 5 / 6
34.4% KP
19,057
17.5% share
11,893g
198 CS · 7.5/m
Strompest#TTKAE
Syndra · Support
0 / 4 / 12
37.5% KP
12,643
11.6% share
8,087g
58 CS · 2.2/m
Red side
DefeatHorder#Chris
Renekton · Top
3 / 3 / 3
31.6% KP
19,504
24.5% share
10,670g
247 CS · 9.4/m
Evan#lai
Lillia · Jungle
5 / 5 / 3
42.1% KP
16,342
20.6% share
11,198g
214 CS · 8.2/m
cooolddd#JOHN6
Yone · Mid
5 / 9 / 1
31.6% KP
16,902
21.3% share
11,736g
213 CS · 8.1/m
WDL#124
Lucian · ADC
4 / 5 / 3
36.8% KP
17,363
21.9% share
9,657g
184 CS · 7/m
十THANOS十#GOD
Janna · Support
2 / 10 / 8
52.6% KP
9,350
11.8% share
7,501g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
